Read Hunters Of Dune Page 28


  --BASHAR MILES TEG,

  strategy lectures

  S

  nip!

  The blades of the hedge trimmer clacked together, severing random branches to alter the shape of the greenery. "You see how life persists in straying from its well-defined boundaries?" Annoyed, the old man moved methodically along the high shrub at the edge of the lawn, pruning the outlying stems and leaves, anything that detracted from geometrical perfection. "Unruly hedges are so unsettling."

  With an insistent clicking of the blades, he attacked the tall shrubs. In the end, the planes were perfectly flat and smooth, according to his specifications.

  Wearing an amused expression, the old woman sat back in her canvas lounge chair. She lifted a glass of fresh lemonade. "What I see is someone who persists in imposing order rather than accepting reality. Randomness has value, too."

  Taking another sip, she thought about mentally activating a set of sprinklers to drench the old man, strictly as a demonstration of unpredictability. But that sort of prank, while amusing, would only provoke unpleasantness. Instead, she entertained herself by watching her companion's unnecessary work.

  "Rather than drive yourself mad with adherence to a set of rules, why not change the rules? You have the power to do so."

  He glared at her. "You suggest I am mad?"

  "Merely a figure of speech. You have long since recovered from any sort of damage."

  "You provoke me, Marty." A brief flicker of danger passed as the old man, with renewed vigor, returned his attention to the garden trimmers. He attacked the hedges again, shaping and molding, not satisfied until every leaf was in its desired place.

  The old woman set her glass down and went to the flower beds where a profusion of tulips and irises added splashes of color. "I prefer to be surprised--to savor the unexpected. It makes life interesting." Frowning, she bent over to inspect a bristling weed that thrived among her plants. "There are limits, however." With a vicious yank, she uprooted the unwanted plant.

  "You seem quite forgiving, considering that we still do not have the no-ship under our control. It angers me more each time they get away! Kralizec is upon us."

  "That last time was very close." Smiling, the old woman moved through her flower garden. Behind her, the wilting blossoms suddenly brightened, infused with new color. The sky was a perfect blue.

  "You aren't much concerned about the damage they just caused us. I expended a great deal of effort to create and cast the latest tachyon net. Lovely tendrils, far-reaching . . ." He twisted his lips into a scowl. "And now everything is torn, tangled, and frayed."

  "Oh, you can re-create it with a thought." The woman waved a tanned hand. "You're just annoyed because something didn't happen the way you expected it to. Have you considered that the no-ship's recent escape provides evidence of the prophetic projection? It must mean that the one you expect--whom the humans call the Kwisatz Haderach--is truly aboard. How else could they have slipped away? Perhaps that is proof of the projection?"

  "We always knew he was aboard. That is why we must have the no-ship."

  The old woman laughed. "We predict he is aboard, Daniel. There is a difference. Centuries and centuries of mathematical projections convinced us that the necessary one would be there."

  The old man jammed his sharp hedge trimmers point first into the grass, impaling the lawn as if it were an enemy.

  The mathematical projection had been so sophisticated and complex that it was tantamount to a prophecy. The two knew full well that they required the Kwisatz Haderach to win the impending typhoon struggle. Previously, they would have considered such a prophesy no more than a superstitious legend spawned by frightened people cowering from the dark. But after the impossibly detailed analytical projections, along with millennia of eerily clever human prophecies, the old couple knew that their victory required possession of the wild card, the human loose cannon.

  "Long ago, others learned the folly of trying to control a Kwisatz Haderach." The old woman stood up from her weeding. She put a hand to the small of her back as if she had a muscle ache, though it was only an affectation. "He nearly destroyed them, and they spent fifteen hundred years bemoaning what happened."

  "They were weak." The old man took a half-full glass of lemonade from where he had set it on an ornate lawn table and drank it down in a single gulp.

  She went to his side and looked through a razor-edged gap in the hedge toward the extravagant and complex towers and interlinked buildings in the faraway city that surrounded their perfect sanctuary. She touched his elbow. "If you promise not to pout, I can help you repair the net. You really must accept the fact that plans can be disrupted quite easily."

  "Then we must make better plans."

  Nonetheless he joined her in concentration, and they began to weave the gossamer strands through the fabric of the universe once more, reconstructing their tachyon net and sending it out at great speed, covering impossible distances in the blink of an eye.

  "We will keep trying to catch that ship," the old woman said, "but we might be better off focusing our efforts on the alternative plan that Khrone has in mind. Thanks to what was found on Caladan, we do have another option, a second chance to assure our victory. We should pursue both alternatives. We know that Paul Atreides was a Kwisatz Haderach, and a ghola of the boy has already been born, thanks to Khrone's foresight--"

  "Accidental foresight, I am sure."

  "Nevertheless, he also has the Baron Harkonnen, who will be a perfect fulcrum with which to turn the new Paul to our purposes. Therefore, even if we do not capture the no-ship, we are guaranteed to have a Kwisatz Haderach in our possession. We win, either way. I will make certain Khrone does not fail us. I have sent special watchers."

  The old man was powerful and rigid, but at times naive. He did not suspect treachery enough. The old woman knew she needed to keep a better watch on their minions dispersed throughout the Old Empire. Sometimes the Face Dancers were too full of themselves.

  She was happy to let each participant play his role, whether it be the old man, the Face Dancers, the passengers on the no-ship, or the vast herds of victims standing in the way in the Old Empire.

  It amused her for now, but everything was changeable. That was the way of the universe.

  Plans within plans within plans--like an infinite array of nested reflections cast by angled mirrors. It takes a superior mind to see all of the causes and effects.

  --KHRONE,

  message to the Face Dancer myriad

  O

  n Caladan, the strange delegation from far, far outside arrived to see Khrone. They did not need to identify themselves when they demanded to learn of his progress with the Baron child and the Atreides ghola they called "Paolo." Khrone already had what the old man and woman needed, a little boy with all the necessary potential in his gene markers. A Kwisatz Haderach.

  Instead of rewarding the Face Dancer, though, the distant puppet masters breathed down his neck, watching everything he did. They wanted complete control, and Khrone resented it. The Face Dancer myriad had suffered from too much domination by fools during the millennia of their existence.

  Nevertheless, he bided his time. He could deal with these misfit spies.

  According to the Guild manifest and the expertly doctored identification glyphs they carried, the bizarrely augmented humans claimed to come from Ix. It was an acceptable cover story that would explain their odd appearance to any human who happened to see them. But Khrone knew that this technology sprang from an entirely different seed, and these ambassadors came from a much greater distance, where the breakwater fringes of the human Scattering had crashed against the bulwarks of the Enemy.

  In the past, the meddling masters had pestered him via their interconnected net, but apparently since the net had recently sustained some damage, the two faraway watchers preferred a less vulnerable communication method. The old man and woman had sent these . . . monstrosities. He wondered if the supposed masters actually meant to in
timidate him--him! The Face Dancer leader smiled at the very idea as he went to meet the delegation.

  In the high-ceilinged foyer of the restored Castle Caladan, Khrone selected a guise that looked like an old archival painting of Duke Leto Atreides. He dressed in crisp gray clothes of an antique style, checked his appearance in a tall goldplaz-framed mirror, then clasped his hands behind his back as he descended the grand waterfall of stairs to the echoing hall. Stopping on the bottom step, he put on a bland smile, and waited coolly to receive the six men.

  The scarred, pale-skinned representatives were clearly flustered by the physical effort of trudging up the steep walkway from the spaceport. Khrone had no incentive to make the journey easier for them, however. He had not asked for their presence, and did not intend to make them feel welcome. If the tachyon net was damaged, maybe the old man and woman would not transmit their waves of agony to goad him anymore. And then the Face Dancers could at last act with impunity.

  Or maybe not. Uncertain, Khrone decided to maintain his docile charade just a while longer.

  After the strange-looking ambassadors arranged themselves in a clump, Khrone looked down at them from the steps on which he stood. "Inform your superiors that you arrived safely." He unclasped his hands, brought them to the front, and cracked his knuckles. "And please inform them that the damage to your bodies was no fault of mine."

  The men looked confused. "Damage?" The hairless men had pale skin with an oily appearance. Various devices were implanted in their skulls and chests: primitive electronic gauges, tubing, augmented memory chips, indicator lights. Raw red sores of unhealed wounds surrounded the implants. Everything had such a horrific, retrograde feel that Khrone had to wonder if this was a subtle and incomprehensible joke played by the old woman. She had a far quirkier sense of humor than her aged companion. "Damage? We were designed this way."

  "Hmm. Interesting. My sympathies."

  The mechanical additions were so primitive that they looked like a child's botched experiment. Yes, Khrone thought, this has to be a joke. The old woman must be truly bored.

  "We have come to observe and record." The foremost man stepped away from the cluster. Dark fluid circulated through tubes in the thing's throat, extending to a pump behind his shoulders. His eyes were a deep metallic blue, showing no whites whatsoever. Another joke, suggesting that he was addicted to melange?

  "They must be frustrated to have lost the no-ship. Again." Khrone gestured for the representatives to enter the castle's great hall. "I certainly hope our masters do not take it out on me. We Face Dancers are doing an exceptional job, as instructed."

  "Face Dancers should have a greater sense of humility," said another of the augmented delegates.

  Khrone raised his eyebrows. He wondered if his expression matched one the ancient Duke Leto might have made. "Am I remiss as a host? Come, would you care for refreshments? A feast?" He controlled his smile. "Or perhaps some much needed maintenance?"

  "We prefer to spend our time collecting and analyzing data so that we can return with a full report."

  "By all means, allow me to facilitate your departure as soon as possible." Khrone led the ambassadors to the castle's laboratory levels. "Fortunately, despite the escaped no-ship and the damaged net, everything else is going extremely well. Here in the Old Empire, my Face Dancers are undermining the foundations of all human civilization. We have infiltrated every major power group and have begun to turn them against each other."

  "We require proof of this." A strange smell wafted from the first representative's body--caustic chemicals, halitosis, and a hint of rot.

  "Then open your eyes!" Khrone paused in mid-step, calmed his voice, and continued in a more relaxed tone. "I invite you to travel among the worlds of the Old Empire. Your appearance may be alarming to most people, but enough anomalies have crawled back out of the Scattering that no one will question you too closely. I can provide a list of key planets and point out what you should look for. They will all be ready to fall like a house of cards as soon as the outside military forces arrive. Have our masters launched the battle fleet yet, or will they wait until they have the Kwisatz Haderach in hand?"

  "That is not for us to say," three representatives said in unison, their augmented minds linked, their voices overlapping in an eerie echo.

  "Then you make it difficult for me to conclude my activities. Why should our masters withhold vital information from me?"

  "Perhaps they do not trust you," said another of the hodgepodge representatives. "Your progress has been unimpressive so far."

  "Unimpressive?" Khrone snorted. "I have the Baron Harkonnen ghola, and I have the Paul Atreides ghola. It is guaranteed."

  At the entrance to the thick-walled laboratory chambers, Khrone unsealed and hauled open a heavy door. Inside, a somewhat plump ten-year-old jerked to his feet, looking around warily with piggish eyes, as if he'd been caught doing something he shouldn't. Recovering quickly, the adolescent snickered at them, captivated by the horrifically mangled observers.

  Khrone did not speak a word to the ghola, but turned back to the six representatives. "You see, the next phase of our plan is imminent. I expect to restore this Baron's memories soon."

  "You can try to do it," the youth spat at him, "but you haven't yet convinced me that it's to my benefit. Why won't you let me play with little Paolo? I know you're keeping him here on Caladan."

  "Exactly why do we need the Baron Harkonnen?" asked one of the hideous observers, ignoring the boy. "Our masters are interested only in the Kwisatz Haderach."

  "The Baron will help us facilitate this. He will be like a wrecking bar to the Paolo ghola. After he becomes himself again, our Baron will be a valuable tool to unlock the powers of the superhuman. Historically, the problem with a Kwisatz Haderach is one of control. Once he helps me raise Paolo properly, I am confident the Baron can assure our hold on him."

  The young man grinned at the newcomers. "You certainly are ugly. What happens if you pull out those tubes?"

  "He does not seem cooperative," observed one of the spies.

  "He will learn better. Reawakening a ghola's memories is a very painful process," Khrone said, still ignoring the young Harkonnen. "I greatly look forward to the task."

  The Baron ghola let out an eager laugh that sounded like twisting metal. "I can't wait for you to try."

  Khrone paused at the door, reminding himself to keep all security systems in place, especially with the mercurial Baron, who was quite prone to mischief. Khrone led the delegation of nightmarish humans into another room and carefully locked the chamber behind him. He did not want Vladimir Harkonnen to run loose.

  "Our Atreides ghola is progressing nicely."

  Before entering the castle's main chamber, Khrone turned a cool stare toward the hideous patchwork people. "Our victory is foreordained. Soon I will go to Ix to complete another step in the plan." Khrone meant victory for the Face Dancers, but the ambassadors would interpret it as they wished. "The rest is just a formality."

  Reputation can be a beautiful weapon. It often spills less blood.

  --BASHAR MILES TEG,

  first incarnation

  F

  oremost among the Mother Commander's weapons were her flesh-and-blood fighters. The rebel Honored Matres on Gammu wouldn't have a chance against the Valkyries. They had made a serious mistake in attempting to strike Chapterhouse with their Obliterators.

  After their attack failed, the dissidents on Gammu had expected Murbella to overreact and retaliate instantly. But she had exercised the meticulous care and patience she'd acquired from her Bene Gesserit training. Now, striking back after a month's delay, she knew that every aspect of the plan was perfectly arranged.

  Before setting off for Gammu, Murbella reviewed and revised her options based on the latest intelligence reports, as well as the information she had gleaned from Sharing with Priestess Iriel before she died. It was still unclear whether or not the renegade whores would make a suicidal stand on Gammu, triggeri
ng any last Obliterators they possessed, rather than let the world fall to the New Sisterhood. This would be Murbella's most critical battle to date, the toughest enclave of rebels.

  Alone with the responsibilities of supreme command, she stood high atop the western rampart of Chapterhouse Keep. The attack itself, and victory, would occur swiftly. More than just excising the festering sore of rebel Honored Matres, the New Sisterhood needed the Gammu military-industrial complex for further defenses against the oncoming Enemy.

  Murbella had already sent in operatives to soften the resistance: secret assassins, adept disseminators of propaganda, and members of the Missionaria Protectiva to rally the ever-growing religious groups against "the whores who killed the blessed Sheeana on Rakis." It was exactly what Duncan Idaho would have done.

  The Honored Matres on Gammu were led by a charismatic and bitter woman named Niyela, who boldly claimed to trace her ancestry back to House Harkonnen--an obvious lie, since Honored Matres were unable to traverse the webs of Other Memory and could not remember their predecessors. Niyela had made her claim only after spending time digging through old records from the days when Gammu was a grimy industrial planet called Giedi Prime. Even after so long, the local population held a visceral hatred for the Harkonnens. Niyela apparently used that to her advantage.

  The Honored Matres had set up extensive defenses on Gammu, including sophisticated scanners to detect and destroy incoming aircraft and missiles, specifically tailored to foil the New Sisterhood's traditional mode of attack. For the time being, small gaps remained in their coverage, especially in the least populated regions of the planet.

  Janess assured the Mother Commander she could bring their forces in through one of the gaps and mount an overwhelming surprise attack. For the first time, her fighting women would rely primarily on their Swordmaster skills.

  After gathering all their ships and summoning Guild transport, the Valkyries launched.

  FROM THE NIGHT side of Gammu, scores of troop transports disembarked from an orbiting no-ship and headed down toward a region of broad, frigid plains. Flying only meters above the icy ground, Murbella's ship raced overland toward the capital city of Ysai. Behind them, a formation of small troop shuttles cruised along like a school of hungry piranhas. Under her direction, the stealth shuttles paused just long enough to release their swarms of female commandos into the city, and then streaked off without firing a shot, triggering no alarms.