If it did not work, nothing was lost—but Ertz. Now that he thought it over, Ertz would be no loss at this point in the game. Hm-m-m.
"Go ahead," he said. "You are a brave man, but it's a worth-while venture."
"O.K.," Ertz agreed. "Good eating."
Narby took the hint. "Good eating," he answered, gathered up the books, and left. It did not occur to him until later that Ertz had not told him where he had been for so long.
And Ertz was aware that Narby had not been entirely frank with him, but, knowing Narby, he was not surprised. He was pleased enough that his extemporaneous groundwork for future action had been so well received. It never did occur to him that it might have been simpler and more effective to tell the truth.
Ertz busied himself for a short time in making a routine inspection of the Converter and appointed an acting Senior Watch Officer. Satisfied that his department could then take care of itself during a further absence, he sent for his chief porter and told the servant to fetch Alan Mahoney from his village. He had considered ordering his fitter and meeting Mahoney halfway, but he decided against it as being too conspicuous.
Alan greeted him with enthusiasm. To him, still an unmarried cadet and working for more provident men when his contemporaries were all heads of families and solid men of property, the knowledge that he was blood brother to a senior scientist was quite the most important thing that had ever happened to him, even overshadowing his recent adventures, the meaning of which he was hardly qualified to understand anyway.
Ertz cut him short, and hastily closed the door to the outer engineering office. "Walls have ears," he said quietly, "and certainly clerks have ears, and tongues as well. Do you want us both to make the Trip?"
"Aw, gosh, Bill ... I didn't mean to—"
"Never mind. I'll meet you on the same stair trunk we came down by, ten decks above this one. Can you count?"
"Sure, I can count that much. I can count twice that much. One and one makes two, and one more makes three, and one more makes four, and one makes five, and—"
"That's enough. I see you can. But I'm relying more on your loyalty and your knife than I am on your mathematical ability. Meet me there as soon as you can. Go up somewhere where you won't be noticed."
Forty-one was still on watch when they reached the rendezvous. Ertz called him by name while standing out of range of slingshot or thrown knife, a reasonable precaution in dealing with a creature who had grown to man size by being fast with his weapons. Once identification had been established, he directed the guard to find Hugh Hoyland. He and Alan sat down to wait.
Forty-one failed to find Hugh Hoyland at Joe-Jim's apartment. Nor was Joe-Jim there. He did find Bobo, but the pinhead was not very helpful. Hugh, Bobo told him, had gone up where-everybody-flies. That meant very little to Forty-one; he had been up to no-weight only once in his life. Since the level of weightlessness extended the entire length of the Ship, being in fact the last concentric cylinder around the Ship's axis—not that Forty-one could conceive it in those terms—the information that Hugh had headed for no-weight was not helpful.
Forty-one was puzzled. An order from Joe-Jim was not to be ignored and he had got it through his not overbright mind that an order from Ertz carried the same weight. He woke Bobo up again. "Where is the Two Wise Heads?"
"Gone to see knifemaker." Bobo closed his eyes again.
That was better. Forty-one knew where the knife-maker lived. Every mutie had dealings with her; she was the indispensable artisan and tradesman of mutie country. Her person was necessarily taboo; her workshop and the adjacent neighborhood were neutral territory for all. He scurried up two decks and hurried thence.
A door reading THERMODYNAMIC LABORATORY- KEEP OUT was standing open. Forty-one could not read; neither the name nor the injunction mattered to him. But he could hear voices, one of which he identified as coming from the twins, the other from the knife-maker. He walked in. "Boss—" he began.
"Shut up," said Joe. Jim did not look around but continued his argument with the Mother of Blades. "You'll make knives," he said, "and none of your lip."
She faced him, her four calloused hands set firmly on her broad hips. Her eyes were reddened from staring into the furnace in which she heated her metal; sweat ran down her wrinkled face into the sparse gray mustache which disfigured her upper lip, and dripped onto her bare chest. "Sure I make knives," she snapped. "Honest knives. Not pig-stickers like you want me to make. Knives as long as your arm—ptui!" She spat at the cherry-red lip of the furnace.
"Listen, you old Crew bait," Jim replied evenly, "you'll make knives the way I tell you to, or I'll toast your feet in your own furnace. Hear me?"
Forty-one was struck speechless. No one ever talked back to the Mother of Blades; the Boss was certainly a man of power!
The knife-maker suddenly cracked. "But that's not the right way to make knives," she complained shrilly. "They wouldn't balance right. I'll show you—" She snatched up two braces of knives from her workbench and let fly at a cross-shaped target across the room—not in succession, but all four arms swinging together, all four blades in the air at once. They spunged into the target, a blade at the extreme end of each arm of the cross. "See? You couldn't do that with a long knife. It would fight with itself and not go straight."
"Boss—" Forty-one tried again. Joe-Jim handed him a mouthful of knuckles without looking around. "I see your point," Jim told the knife-maker, "but we don't want these knives for throwing. We want them for cutting and stabbing up close. Get on with it—I want to see the first one before you eat again."
The old woman bit her lip. "Do I get my usuals?" she said sharply.
"Certainly you get your usuals," he assured her. "A tithe on every kill till the blades are paid for—and good eating all the time you work."
She shrugged her misshapen shoulders. "O.K." She turned, tonged up a long flat fragment of steel with her two left hands and clanged the stock into the furnace. Joe-Jim turned to Forty-one.
'What is it?" Joe asked.
"Boss, Ertz sent me to get Hugh."
"Well, why didn't you do it?"
"I don't find him. Bobo says he's gone up to no-weight."
"Well, go get him. No, that won't do—you wouldn't know where to find him. I'll have to do it myself. Go back to Ertz and tell him to wait."
Forty-one hurried off. The Boss was all right, but it was not good to tarry in his presence.
"Now you've got us running errands," Jim commented sourly. "How do you like being a blood brother, Joe?"
"You got us into this."
"So? The blood-swearing was your idea."
"Damn it, you know why I did that. They took it seriously. And we are going to need all the help we can get, if we are to get out of this with a skin that will hold water."
"Oh? So you didn't take it seriously?"
"Did you?"
Jim smiled cynically. "Just about as seriously as you do, my dear, deceitful brother. As matters stand now, it is much, much healthier for you and me to keep to the bargain right up to the hilt. 'All for one and one for all.' "
"You've been reading Dumas again."
"And why not?"
"That's O.K. But don't be a damn fool about it."
"I won't be. I know which side of the blade is edged."
Joe-Jim found Squatty and Pig sleeping outside the door which led to the Control Room. He knew then that Hugh must be inside, for he had assigned the two as personal bodyguards to Hugh. It was a foregone conclusion anyhow; if Hugh had gone up to no-weight, he would be heading either for Main Drive, or the Control Room—more probably the Control Room. The place held a tremendous fascination for Hugh. Ever since the earlier time when Joe-Jim had almost literally dragged him into the Control Room and had forced him to see with his own eyes that the Ship was not the whole world but simply a vessel adrift in a much larger world—a vessel that could be driven and moved—ever since that time and throughout the period that followed while he was still a captured
slave of Joe-Jim's, he had been obsessed with the idea of moving the Ship, of sitting at the controls and making it go!
It meant more to him than it could possibly have meant to a space pilot from Earth. From the time that the first rocket made the little jump from Terra to the Moon, the spaceship pilot has been the standard romantic hero whom every boy wished to emulate. But Hugh's ambition was of no such picayune caliber—he wished to move his world. In Earth standards and concepts it would be less ambitious to dream of equipping the Sun with jets and go gunning it around the Galaxy.
Young Archimedes had his lever; he sought a fulcrum.
Joe-Jim paused at the door of the great silver stellarium globe which constituted the Control Room and peered in. He could not see Hugh, but he knew that he must be at the controls in the chair of the chief astrogator, for the lights were being manipulated. The images of the stars were scattered over the inner surface of the sphere producing a simulacrum of the heavens outside the Ship. The illusion was not fully convincing from the door where Joe-Jim rested; from the center of the sphere it would be complete.
Sector by sector the stars snuffed out, as Hugh manipulated the controls from the center of the sphere. A sector was left shining on the far side forward. It was marked by a large and brilliant orb, many times as bright as its companions. Joe-Jim ceased watching and pulled himself hand over hand up to the control chairs. "Hugh!" Jim called out.
"Who's there?" demanded Hugh and leaned his head out of the deep chair. "Oh, it's you. Hello."
"Ertz wants to see you. Come on out of there."
"O.K. But come here first. I want to show you something."
"Nuts to him," Joe said to his brother. But Jim answered, "Oh, come on and see what it is. Won't take long."
The twins climbed into the control station and settled down in the chair next to Hugh's. "What's up?"
"That star out there," said Hugh, pointing at the brilliant one. "It's grown bigger since the last time I was here."
"Huh? Sure it has. It's been getting brighter for a long time. Couldn't see it at all first time I was ever in here."
"Then we're getting closer to it."
"Of course," agreed Joe. "I knew that. It just goes to prove that the Ship is moving."
"But why didn't you tell me about this?"
"About what?"
"About that star. About the way it's been growing bigger."
"What difference does it make?"
"What difference does it make! Why, good Jordan, man—that's it. That's where we're going. That's the End of the Trip!"
Joe-Jim—both of him—was momentarily startled. Not being himself concerned with any objective other than his own safety and comfort, it was hard for him to realize that Hugh, and perhaps Bill Ertz as well, held as their first objective the recapturing of the lost accomplishments of their ancestors in order to complete the long-forgotten, half-mythical Trip to Far Centaurus.
Jim recovered himself. "Hm-m-m—maybe. What makes you think that star is Far Centaurus?"
"Maybe it isn't. I don't care. But it's the star we are closest to and we are moving toward it. When we don't know which star is which, one is as good as another. Joe-Jim, the ancients must have had some way of telling the stars apart."
"Sure they did," Joe confirmed, "but what of it? You've picked the one you want to go to. Come on. I want to get back down."
"All right," Hugh agreed reluctantly. They began the long trip down.
Ertz sketched out to Joe-Jim and Hugh his interview with Narby. "Now, my idea in coming up," he continued, "is this: I'll send Alan back down to heavy-weight with a message to Narby, telling him that I've been able to get in contact with you, Hugh, and urging him to meet us somewhere above Crew country to hear what I've found out."
"Why don't you simply go back and fetch him yourself?" objected Hugh.
Ertz looked slightly sheepish. "Because you tried that method on me—and it didn't work. You returned from mutie country and told me the wonders you had seen. I didn't believe you and had you tried for heresy. If Joe-Jim hadn't rescued you, you would have gone to the Converter. If you had not hauled me up to no-weight and forced me to see with my own eyes, I never would have believed you. I assure you Narby won't be any easier a lock to force than I was. I want to get him up here, then show him the stars and make him see—peacefully if we can; by force if we must."
"I don't get it," said Jim. "Why wouldn't it be simpler to cut his throat?"
"It would be a pleasure. But it wouldn't be smart. Narby can be a tremendous amount of help to us. Jim, if you knew the Ship's organization the way I do, you would see why. Narby carries more weight in the Council than any other Ship's officer and he speaks for the Captain. If we win him over, we may never have to fight at all. If we don't—well, I'm not sure of the outcome, not if we have to fight."
"I don't think he'll come up. He'll suspect a trap."
"Which is another reason why Alan must go rather than myself. He would ask me a lot of embarrassing questions and be dubious about the answers. Alan he won't expect so much of." Ertz turned to Alan and continued, "Alan, you don't know anything when he asks you but just what I'm about to tell you. Savvy?"
"Sure. I don't know nothing, I ain't seen nothing, I ain't heard nothing." With frank simplicity he added, "I never did know much."
"Good. You've never laid eyes on Joe-Jim, you've never heard of the stars. You're just my messenger, a knife I took along to help me. Now here's what you are to tell him—" He gave Alan the message for Narby, couched in simple but provocative terms, then made sure that Alan had it all straight. "All right—on your way! Good eating."
Alan slapped the grip of his knife, answered, "Good eating!" and sped away.
It is not possible for a peasant to burst precipitously into the presence of the Captain's Executive—Alan found that out. He was halted by the master-at-arms on watch outside Narby's suite, cuffed around a bit for his insistence on entering, referred to a boredly unsympathetic clerk who took his name and told him to return to his village and wait to be summoned. He held his ground and insisted that he had a message of immediate importance from the Chief Engineer to Commander Narby. The clerk looked up again. "Give me the writing."
"There is no writing."
"What? That's ridiculous. There is always a writing. Regulations."
"He had no time to make a writing. He gave me a word message."
"What is it?"
Alan shook his head. "It is private, for Commander Narby only. I have orders."
The clerk looked his exasperation.
But, being only a probationer, he forewent the satisfaction of direct and immediate disciplining of the recalcitrant churl in favor of the safer course of passing the buck higher up.
The chief clerk was brief. "Give me the message."
Alan braced himself and spoke to a scientist in a fashion he had never used in his life, even to one as junior as this passed clerk. "Sir, all I ask is for you to tell Commander Narby that I have a message for him from Chief Engineer Ertz. If the message is not delivered, I won't be the one to go to the Converter! But I don't dare give the message to anyone else."
The under official pulled at his lip, and decided to take a chance on disturbing his superior.
Alan delivered his message to Narby in a low voice in order that the orderly standing just outside the door might not overhear. Narby stared at him. "Ertz wants me to come along with you up to mutie country?"
"Not all the way up to mutie country, sir. To a point in between, where Hugh Hoyland can meet you."
Narby exhaled noisily. "It's preposterous. I'll send a squad of knives up to fetch him down to me."
Alan delivered the balance of his message. This time he carefully raised his voice to ensure that the orderly, and, if possible, others might hear his words. "Ertz said to tell you that if you were afraid to go, just to forget the whole matter. He will take it up with the Council himself."
Alan owed his continued existence thereafter
to the fact that Narby was the sort of man who lived by shrewdness rather than by direct force. Narby's knife was at his belt; Alan was painfully aware that he had been required to deposit his own with the master-at-arms.
Narby controlled his expression. He was too intelligent to attribute the insult to the oaf before him, though he promised himself to give said oaf a little special attention at a more convenient time. Pique, curiosity, and potential loss of face all entered into his decision. "I'm coming with you," he said savagely. "I want to ask him if you got his message straight."
Narby considered having a major guard called out to accompany him, but he discarded the idea. Not only would it make the affair extremely public before he had an opportunity to judge its political aspects, but also it would lose him almost as much face as simply refusing to go. But he inquired nervously of Alan as Alan retrieved his weapon from the master-at-arms, "You're a good knife?"
"None better," Alan agreed cheerfully.
Narby hoped that the man was not simply boastful. Muties—Narby wished that he himself had found more time lately for practice in the manly arts.
Narby gradually regained his composure as he followed Alan up toward low-weight. In the first place nothing happened, no alarms; in the second place Alan was obviously a cautious and competent scout, one who moved alertly and noiselessly and never entered a deck without pausing to peer cautiously around before letting his body follow his eye. Narby might have been more nervous had he heard what Alan did hear—little noises from the depths of the great dim passageways, rustlings which told him that their progress was flanked on all sides. This worried Alan subconsciously, although he had expected something of the sort—he knew that both Hugh and Joe-Jim were careful captains who would not neglect to cover an approach. He would have worried more if he had not been able to detect a reconnaissance which should have been present.
When he approached the rendezvous some twenty decks above the highest civilized level, he stopped and whistled. A whistle answered him. "It's Alan," he called out.