He realized, though, that one of the priestesses must have cleaned the gash and healed him, for the wound had been worse when he had gone off the ledge. That supposition did little to bolster Drizzt's spirits, though, for drow sacrifices were usually in the very best of health before they were given to the Spider Queen.
But, through it all, the pain and the helplessness, the ranger fought hard to find some measure of comfort. In his heart Drizzt had known all along that it would end this way, that he would be taken and killed so that his friends in Mithril Hall might live in peace. Drizzt had long ago accepted death, and had resigned himself to that probability when he had last ventured from Mithril Hall. But why, then, was he so uncomfortable?
The unremarkable room was just a cave with shackles built into the stone along three walls and a cage hanging from the ceiling. Drizzt's survey of the place was cut short as the iron-bound door creaked open and two uniformed drow female soldiers rushed in, going to rigid attention at either side of the portal.
Drizzt firmed his jaw and set his gaze, determined to face his death with dignity.
An illithid walked through the door.
Drizzt's mouth dropped open, but he quickly regained his composure. A mind flayer? He balked, but when he took the moment to consider the creature, he came to realize that he must be in House Baenre's dungeon. That was not a comforting thought, for either him or his friends.
Two drow priestesses, one small and vicious-looking, her face angular and her mouth tight in a perpetual pout, the other taller, more dignified, but no less imposing, came in behind the illithid. Then came the legendary, withered matron mother, sitting easily on a floating driftdisk, flanked by another female, a younger, more beautiful version of Matron Baenre. At the end of the train came two males, fighters, judging from their attire and weapons.
The glow from Matron Baenre's disk allowed Drizzt to shift his gaze to the normal spectrum—and he noticed a pile of bones under one of the other pairs of shackles.
Drizzt looked back to the entourage, to the drow males, his gaze settling on the younger of the two for a long moment. It was Berg'inyon, he believed, a classmate of his at the drow Academy, the second-ranking fighter of Drizzt's class—second behind Drizzt.
The three younger females fanned out in a line behind Matron Baenre's driftdisk; the two males stood beside the female soldiers at the door. The illithid, to Drizzt's amazement, and supreme discomfort, paced about the captured drow, its tentacles waving near Drizzt's face, brushing his skin, teasing him. Drizzt had seen such tentacles suck the brains out of a dark elf, and it was all he could do to hold his nerve with the wretched creature so near.
"Drizzt Do'Urden," Matron Baenre remarked.
She knew his name. Drizzt realized that to be a bad sign. That sickly, uncomfortable feeling welled within him again, and he was beginning to understand why.
"Noble fool!" Matron Baenre snapped suddenly. 'To come to Menzoberranzan, knowing the price upon your pitiful head!" She came forward, off the driftdisk, in a sudden rush and slapped Drizzt across the face. "Noble, arrogant fool! Did you dare to believe that you could win? Did you think that five thousand years of what has been could be disrupted by pitiful you?"
The outburst surprised Drizzt, but he kept his visage solid, his eyes straight ahead.
Matron Baenre's scowl disappeared, replaced suddenly by a wry smile. Drizzt always hated that typical trait of his people. So volatile and unpredictable, dark elves kept enemies and friends alike off guard, never letting a prisoner or a guest know exactly where they stood.
"Let your pride be appeased, Drizzt Do'Urden," Matron Baenre said with a chuckle. "I introduce my daughter Bladen'Kerst Baenre, second eldest to Triel." She indicated the female in the middle. "And Vendes Baenre," she continued, indicating the smallest of the three. "And Quenthel. Behind stand my sons, Dantrag and Berg'inyon, who is known to you."
"Well met," Drizzt said cheerily to Berg'inyon. He managed a smile with his salutation and received another vicious slap from the matron mother.
"Six Baenres have come to see you, Drizzt Do'Urden," Matron Baenre went on, and Drizzt wished that she would quit repeating his name with every sentence! "You should feel honored, Drizzt Do'Urden."
"I would clasp wrists," Drizzt replied, "but. ." He looked helplessly up to his chained hands and barely flinched as another stinging slap predictably came against his face.
"You know that you will be given to Lloth," Baenre said.
Drizzt looked her straight in the eye. "In body, but never in soul."
"Good," purred the matron mother. "You will not die quickly, I promise. You will prove a wellspring of information, Drizzt Do'Urden."
For the first time in the conversation, a dark cloud crossed Drizzt's features.
"I will torture him. Mother," Vendes offered eagerly.
"Duk-Tak!" Matron Baenre scolded, turning sharply on her daughter.
"Duk-Tak," Drizzt mouthed under his breath, then he recognized the name. In the Drow tongue, duk-tak meant, literally, unholy executioner. It was also the nickname of one of the Baenre daughters—this one apparently—whose handiwork, in the form of dark elves turned into ebony statues, was often on display at the drow Academy.
"Wonderful," Drizzt muttered.
"You have heard of my precious daughter?" Matron Baenre asked, spinning back to the prisoner. "She will have her time with you, I promise, Drizzt Do'Urden, but not before you provide me with valuable information."
Drizzt cast a doubting look the withered draw's way.
"You can withstand any torture," Matron Baenre remarked. "That I do not doubt, noble fool." She lifted a wrinkled hand to stroke the illithid who had moved to her side. "But can you withstand the intrusions of a mind flayer?"
Drizzt felt the blood drain from his face. He had once been a prisoner of the cruel illithids, a helpless, hapless fool, his mind nearly broken by their overpowering wills. Could he fend such intrusions?
"You thought this would end, O noble fool!" Matron Baenre screeched. "You delivered the prize, stupid, arrogant, noble fool!"
Drizzt felt that sick feeling return tenfold. He couldn't hide his cringe as the matron mother went on, her logic following an inescapable course that tore into Drizzt Do'Urden's heart.
"You are but one prize," she said. "And you will aid us in the conquest of another. Mithril Hall will be ours more easily now that King Bruenor Battlehammer's strongest ally is out of the way. And that very ally will show us the dwarven weaknesses.
"Methil!" she commanded, and the illithid walked directly in front of Drizzt. The ranger closed his eyes, but felt the four octopuslike tentacles of the creature's grotesque head squirm across his face, as if looking for specific spots.
Drizzt cried out in horror, snapped his head about wildly, and even managed to bite one of the tentacles.
The illithid fell back.
"Duk-Tak!" Matron Baenre commanded, and eager Vendes rushed forward, slamming a brass-covered fist into Drizzt's cheek. She hit him again, and a third time, gaining momentum, feeding off the torture.
"Must he be conscious?" she asked, her voice pleading.
"Enough!" Drizzt heard Matron Baenre reply, though her voice seemed far away. Vendes smacked him once more, then he felt the tentacles squirm over his face again. He tried to protest, to move his head about, but he hadn't the strength.
The tentacles found a hold; Drizzt felt little pulses of energy run through his face.
His screams over the next ten minutes were purely instinctive, primal, as the mind flayer probed his mind, sent horrid images careening through his thoughts and devoured every mental counter Drizzt had to offer. He felt naked, vulnerable, stripped of his very emotions.
Through it all, Drizzt, though he did not know it, fought valiantly, and when Methil moved back from him, the illithid turned to the matron mother and shrugged.
"What have you learned?" Matron Baenre demanded.
This one is strong, Methil replied telepathically.
It will take more sessions.
"Continue!" snapped Baenre.
"He will die," Methil somehow said in a gurgling, watery-sounding voice. "Tomorrow."
Matron Baenre thought for a moment, then nodded her accord. She looked to Vendes, her vicious Duk-Tak, and snapped her fingers, sending the wild drow into a fierce rush.
Chapter 20 PERSONAL AGENDA
"The female?" Triel asked impatiently, pacing Jarlaxle's private quarters in a secret cave along one wall of the Clawrift, a great chasm in the northeastern section of Menzoberranzan.
"Beheaded," the mercenary answered easily. He knew that Triel was employing some sort of lie detection magic, but was confident that he could dance around any such spells. "She was a youngest daughter, an unimpressive noble, of a lower house."
Triel stopped and focused her glare on the evasive mercenary. Jarlaxle knew well that the angry Baenre was not asking about that female, that Khareesa H'kar creature. Khareesa, like all the slavers on the Isle of Rothe, had been killed, as ordered, but reports filtering back to Triel had suggested another female, and a mysterious great cat as well.
Jarlaxle played the staring game better than any. He sat comfortably behind his great desk, even relaxed in his chair. He leaned back and dropped his booted feet atop the desk.
Triel swept across the room in a rush and slapped his feet away. She leaned over the desk to put her scowl close to the cocky mercenary. The priestess heard a slight shuffle to one side, then another from the floor, and suspected that Jarlaxle had many allies here, concealed behind secret doors, ready to spring out and protect the leader of Bregan D'aerthe.
"Not that female," she breathed, trying to keep things somewhat calm. Triel was the leader of the highest school in the drow Academy, the eldest daughter of the first house of Menzoberranzan, and a mighty high priestess in full favor (as far as she knew) of the Spider Queen. She did not fear Jarlaxle or his allies, but she did fear her mother's wrath if she was forced to kill the often helpful mercenary, if she precipitated a covert war, or even an atmosphere of uncooperation, between valuable Bregan D'aerthe and House Baenre.
And she knew that Jarlaxle understood her paralysis against him, knew that Jarlaxle grasped it better than anyone and would exploit it every step of the way.
Pointedly throwing off his smile, pretending to be serious, the mercenary lifted his gaudy hat and ran a hand slowly over the side of his bald head. "Dear Triel," he replied calmly. "I tell you in all honesty that there was no other drow female on the Isle of Rothe, or near the isle, unless she was a soldier of House Baenre."
Triel backed off from the desk, gnawed at her lips, and wondered where to turn next. As far as she could tell, the mercenary was not lying, and either Jarlaxle had found some way to counter her magic, or he was speaking the truth.
"If there was, I certainly would have reported it to you," Jarlaxle added, and the obvious lie twanged discordantly in Triel's mind.
Jarlaxle hid his smile well. He had thrown out that last lie just to let Triel know that her spell was in place. By her incredulous expression, Jarlaxle knew that he had won that round.
"I heard of a great panther," Triel prompted.
"Magnificent cat," Jarlaxle agreed, "the property of one Drizzt Do'Urden, if I have read the history of the renegade correctly. Guenhwyvar, by name, taken from the corpse of Masoj Hun'ett after Drizzt slew Masoj in battle."
"I heard that the panther, this Guenhwyvar, was on the Isle of Rothe," Triel clarified impatiently.
"Indeed," replied the mercenary. He slid a metallic whistle out from under his cloak and held it before his eyes. "On the isle, then dissolved into an insubstantial mist."
"And the summoning device?"
"You have Drizzt, my dear Triel," Jarlaxle replied calmly. "Neither I nor any of my band got anywhere near the renegade except in battle. And, in case you've never witnessed Drizzt Do'Urden in battle, let me assure you that my soldiers had more on their minds than picking that one's pockets!"
Triel's expression grew suspicious.
"Oh, one lesser soldier did go to the fallen renegade," Jarlaxle clarified, as though he had forgotten that one minor detail. "But he took no figurine, no summoning device at all, from Drizzt, I assure you."
"And neither you nor any of your soldiers happened to find the onyx figurine?"
"No."
Again, the crafty mercenary had spoken nothing but the truth, for Artemis Entreri was not, technically, a soldier of Bregan D'aerthe.
Triel's spell told her that Jarlaxle's words had been correct, but all reports claimed that the panther had been about on the isle and House Baenre's soldiers had not been able to locate the valuable figurine. Some thought it might have flown from Drizzt when he had gone over the ledge, landing somewhere in the murky water. Magical detection spells hadn't located it, but that could be readily explained by the nature of Donigarten. Calm on the surface, the dark lake was well known for strong undercurrents, and for darker things lurking in the deep.
Still, the Baenre daughter was not convinced about either the female or the panther. Jarlaxle had beaten her this time, she knew, but she trusted in her reports as much as she didn't trust in the mercenary.
Her ensuing expression, a pout so uncommon to the proud Baenre daughter, actually caught Jarlaxle off guard.
"The plans proceed," Triel said suddenly. "Matron Baenre has brought together a high ritual, a ceremony that will be heightened now that she has secured a most worthy sacrifice."
Jarlaxle considered the words carefully, and the weight with which Triel had spoken them. Drizzt, the initial link to Mithril Hall, had been delivered, but Matron Baenre still planned to proceed, with all speed, to the conquest of Mithril Hall. What would Lloth think of all this? the mercenary had to wonder.
"Surely your matron will take the time to consider all options," Jarlaxle replied calmly.
"She nears her death," Triel snapped in reply. "She is hungry for the conquest and will not allow herself to die until it has been achieved."
Jarlaxle nearly laughed at that phrase, "will not allow herself to die," then he considered the withered matron mother. Baenre should have died centuries ago, and yet she somehow lived on. Perhaps Triel was right, the mercenary mused. Perhaps Matron Baenre understood that the decades were finally catching up with her, so she would push on to the conquest without regard for consequences. Jarlaxle loved chaos, loved war, but this was a matter that required careful thinking. The mercenary truly enjoyed his life in Menzober-ranzan. Might Matron Baenre be jeopardizing that existence?
"She thinks Drizzt's capture a good thing," Triel went on, "and it is—indeed it is! That renegade is a sacrifice long overdue the Spider Queen."
"But…" Jarlaxle prompted.
"But how will the alliance hold together when the other matron mothers learn that Drizzt is already taken?" Triel pointed out. "It is a tentative thing, at best, and more tentative still if some come to believe that Lloth's sanction of the raid is no more, that the main goal in going to the surface has already been achieved."
Jarlaxle folded his fingers in front of him and paused for a long while. She was wise, this Baenre daughter, wise and as experienced in the ways of the drow as any in the city— except for her mother and, perhaps, Jarlaxle. But now she, with so much more to lose, had shown the mercenary something he had not thought of on his own, a potentially serious problem.
Trying vainly to hide her frustrahon, Triel spun away from the desk and marched across the small room, hardly slowing as she plunged straight into the unconventional portal, almost an interplanar goo that made her walk along a watery corridor for many steps (though the door seemed to be only several inches thick) before exiting between two smirking Bregan D'aerthe guardsmen in a corridor.
A moment later, Jarlaxle saw the heated outline of a drow hand against his almost translucent door, the signal that Triel was gone from the complex. A lever under the top of the mercenary's desk opened seven different secret doors—from the floor and th
e walls—and out stepped or climbed several dark elves and one human, Artemis Entreri.
"Triel heard reports of the female on the isle," Jarlaxle said to the drow soldiers, his most trusted advisors. "Go among the ranks and learn who, if any, betrayed us to the Baenre daughter."
"And kill him?" asked one eager drow, a vicious specimen whose skills Jarlaxle valued when conducting interrogations.
The mercenary leader put a condescending look over the impetuous drow, and the other Bregan D'aerthe soldiers followed suit. Tradition in the underground band did not call for the execution of spies, but rather the subtle manipulation. Jarlaxle had proven many times that he could get as much done, plant as much disinformation, with an enemy informant as with his own spies and, to disciplined Bregan D'aerthe, any plant that Triel had in place among the ranks would be a benefit.
Without needing to speak another word to his well-trained and well-practiced advisors, Jarlaxle waved them away.
"This adventure grows more fun by the hour," the mercenary remarked to Entreri when they were gone. He looked the assassin right in the eye. "Despite the disappointments."
The remark caught Entreri off guard. He tried to decipher what Jarlaxle might be talking about.
"You knew that Drizzt was in the Underdark, knew even that he was close to Menzoberranzan and soon to arrive," the mercenary began, though that statement told Entreri nothing enlightening.
"The trap was perfectly set and perfectly executed," the assassin argued, and Jarlaxle couldn't really disagree, though several soldiers were wounded and four had died. Such losses had to be expected when dealing with one as fiery as Drizzt. "I was the one who brought Drizzt down and captured Catti-brie," Entreri pointedly reminded him.
'Therein lies your error," Jarlaxle said with an accusing snicker.
Entreri eyed him with sincere confusion.
'The human woman called Catti-brie followed Drizzt down here, using Guenhwyvar and this," he said, holding up the magical, heart-shaped locket. "She followed blindly, by all reasoning, through twisting caverns and terrible mazes. She could never hope to retrace her steps."