"The flasks," he begged.
Catti-brie looked about and spotted the rows of bottles resting against the wall. She rushed over, found a full one, and brought it to Drizzt.
"He should not be alive," Entreri reasoned when she came up with the foul-smelling liquid. "His scars are too many. Something has sustained him."
Catti-brie looked doubtfully at the flask.
The assassin followed her gaze and nodded. "Do it!" he commanded, knowing that they would never get Drizzt out of the Baenre compound in this condition.
Catti-brie shoved the flask against Drizzt's lips and forced his head back, compelled him to take a huge swallow. He sputtered and spat, and for a moment, the young woman feared that she had poisoned or drowned her dearest friend.
"How are you here?" Drizzt asked, both eyes suddenly wide, as the strength began to flow through his body. Still, the drow could not support himself and his breath was dangerously shallow.
Catti-brie ran over to the wall and came back with several more flasks, sniffing them first to make sure that they smelled the same, then pouring them down Drizzt's throat. In just a few minutes, the ranger was standing solidly, looking more than a little amazed to see his dearest friend and his worst enemy standing before him side by side.
"Your equipment," Entreri remarked, roughly turning Drizzt about to see the pile.
Drizzt looked more to Entreri than to the pile, wondering what macabre game the evil assassin was playing. When Entreri noticed the expression, the two enemies locked unblinking stares.
"We've not the time!" Catti-brie called harshly.
"I thought you dead," Drizzt said.
"You thought wrong," Entreri answered evenly. Never blinking, he stepped past Drizzt and lifted the suit of chain, holding it out for the following drow.
"Watch the corridor," Entreri said to Catti-brie. The young woman turned that way just as the iron-bound door swung in.
Part 5 EYE OF A WARRIOR
Courage.
In any language, the word has a special ring to it, as much, I suspect, from the reverent way in which it is spoken as from the actual sounds of the letters. Courage. The word evokes images of great deeds and great character: the grim set of the faces of men defending their town's walls from raiding goblins; the resilience of a mother caring for young children when all the world has seemingly turned hostile. In many of the larger cities of the Realms, young waifs stalk the streets, without parents, without homes. Theirs is a unique courage, a braving of hardships both physical and emotional.
I suspect that Artemis Entreri fought such a battle in the mud-filled lanes of Calimport. On one level, he certainly won, certainly overcame any physical obstacles and rose to a rank of incredible power and respect.
On another level, Artemis Entreri surely lost. What might he have been, I often wonder, if his heart had not been so tainted? But I do not mistake my curiosity for pity. Entreri's odds were no greater than my own. He could have won out over his struggles, in body and in heart.
I thought myself courageous, altruistic, when I left Mithril Hall determined to end the threat to my friends. I thought I was offering the supreme sacrifice for the good of those dear to me.
When Catti-brie entered my cell in House Baenre, when, through half-closed eyes, I glimpsed her fair and deceivingly delicate features, I learned the truth. I did not understand my own motivations when I walked from Mithril Hall. I was too full of unknown grief to recognize my own resignation. I was not courageous when I walked into the Underdark, because, in the deepest corner of my heart, I felt as if I had nothing to lose. I had not allowed myself to grieve for Wulfgar, and that emptiness stole my will and my trust that things could be put aright.
Courageous people do not surrender hope.
Similarly, Artemis Entreri was not courageous when he came with Catti-brie to rescue me. His actions were wrought of sheer desperation, for if he remained in Menzoberranzan, he was surely doomed. Entreri's goals, as always, were purely selfish. By his rescue attempt he made a conscious choice that coming after me was his best chance for survival. The rescue was an act of calculation, not of courage.
By the time Catti-brie had run out of Mithril Hall in pursuit of her foolish draw friend, she had honestly overcome her grief for Wulfgar. The grieving process had come full circle for Catti-brie, and her actions were motivated only by loyalty. She had everything to lose, yet had gone alone into the savage Underdark for the sake of a friend.
I came to understand this when first I looked into her eyes in the dungeons of House Baenre. I came to understand fully the meaning of the word courage.
And I came, for the first time since Wulfgar fell, to know inspiration. I had fought as the hunter, savagely, mercilessly, but it wasn't until I looked again upon my loyal friend that I regained the eyes of the warrior. Gone was my resignation and acceptance of fate; gone was my belief that all would be right if House Baenre got its sacrifice—gave my heart to Uoth.
In that dungeon, the healing potions returned strength to my battered limbs; the sight of grim, determined Catti-brie returned strength to my heart. I vowed then that I would resist, that I would fight the overwhelming events, and would fight to win.
When I saw Catti-brie, I remembered all that I had to lose.
Chapter 23 DUK-TAK
She reached for an arrow, then shifted her bow out in front of her in defense as a glob of greenish goo erupted from the wand and flew at her. Catti-brie's bow was suddenly tight against her chest, and she was flying, to smack hard against the wall. One arm was pinned tightly against her chest, the other tightly to her hip, and she could not move her legs. She could not even fall from the wall!
She tried to call out, but her jaw would not work, and one eye would not open. She could see, barely, with the other eye, and she somehow managed to continue to draw breath.
Entreri spun about, sword and dagger coming to the ready. He dove to the side, to the middle of the room, in front of Catti-brie, when he saw the three drow females enter, two of them aiming loaded hand-crossbows his way.
The agile assassin rolled back to his feet and started forward, rising up as if he would leap into his attackers. Then he dove low, sword leading.
The skilled drow females held their shots through the assassin's feint, then brought their hands in line. The first dart hit Entreri's shoulder and jolted him more than he would have expected. Suddenly, his momentum was stolen and he was standing straighter. Black arcs of electricity, writhing like sparking tentacles, shot out from the dart, burning him, jolting him back a few steps.
The second dart got him in the belly and, though the initial hit did not pain the assassin too greatly, a huge electrical blast followed, hurling him backward to the floor. His sword went flying, narrowly missing the trapped Catti-brie.
Entreri came to a stop at the young woman's feet. He still clutched his jeweled dagger, and thought immediately that he might have to throw the thing. But he could only watch in astonishment as the fingers of that hand twitched involuntarily, his grasp on the dagger weakening. He willed his arm to heave the blade, but his muscles would not respond, and the dagger soon toppled out of his trembling hand.
He lay on the stone at Catti-brie's feet, confused and scared. For the first time in his life, those finely honed warrior muscles would rot answer his call.
It was the third female, in the middle of the trio, that held Drizzt's attention: Vendes Baenre, Duk-Tak, his merciless torturer for all these long days. Drizzt stood very still, holding the coat of chain mail in front of him, not even daring to blink. The females flanking the cruel Baenre daughter put away their handcrossbows and drew two shining swords each.
Drizzt expected to be blown away, or held by some magical intrusion, as Vendes quickly chanted under her breath.
"Valiant friends," the wicked noble remarked sarcastically, using perfect surface Common.
Drizzt understood the nature of her spell then, a dewomer that allowed her to communicate with Entreri and Catti
-brie.
Entreri's mouth moved weirdly, and the expression on his face revealed what he was trying to say more than any decipherable words. "High ritual?"
"Indeed," Vendes replied. "My mother and sisters, and many visiting matron mothers, are gathered in the chapel. I was excused from the initial ceremonies and was instructed to bring Drizzt Do'Urden in to them later." She eyed Drizzt and seemed perfectly content. "I see that your friends have saved me the trouble of forcing the healing potions down your throat.
"Did you really expect to so easily walk into House Baenre, steal our most valuable prisoner, and walk out?" Vendes asked Entreri. "You were seen before you ever crossed the web fence—and there will be inquiries as to how you got your unclean hands on my brother's mask! Gromph, or perhaps that dangerous Jarlaxle, will have many questions to answer.
"I am surprised at you, too, assassin," she went on. "Your reputation precedes you—I would have expected a better performance. Did you not understand the significance of mere males guarding our prized catch?"
She looked to Drizzt and shook her head. "Those pretend guards I put in place were expendable, of course," she said. Drizzt made no move, showed no reply in his features. He felt the strength returning to him as the healing potions did their work, but that strength would make little difference, he realized, facing the likes of Vendes and two supremely armed and trained females. The ranger looked to his coat of armor disdainfully—it would do him little good held in his hands.
Entreri's mind was working more clearly now, but his body was not. The electrical impulses continued, defeating any coordinated attempt at movement. He did manage to drop one hand into his pouch, though, in response to something Vendes had said, some hint at fleeting hope.
"We suspected that the human woman was alive," Vendes explained, "in the clutches of Jarlaxle, most likely— and we hardly hoped that she would be so easily delivered to us."
Entreri had to wonder if Jarlaxle had double-crossed him. Had the mercenary concocted this elaborate plan for no better reason than to deliver Catti-brie to House Baenre? It made no sense to Entreri—but little about Jarlaxle's actions these last hours made sense to him.
The mention of Catti-brie brought a measure of fire to Drizzt's eyes. He couldn't believe that the young woman was here, in Menzoberranzan, that she had risked so much to come after him. Where was Guenhwyvar? he wondered. And had Bruenor or Regis come along beside Catti-brie?
He winced as he eyed the young woman, wrapped in greenish goo. How vulnerable she seemed, how utterly helpless.
The fires burned brighter in Drizzt's lavender eyes when he returned his gaze to Vendes. Gone was his fear of his torturer; gone was his resignation about how things had to end.
In one swift motion, Drizzt dropped the suit of armor and snapped out his scimitars.
On a nod from Vendes, the two females were on Drizzt, one circling to each side. One tapped her sword against Twinkle's curving blade, indicating that Drizzt should drop the weapon. He looked down to Twinkle, and all logic told him to comply.
He spun the scimitar in a wild arc instead, swishing the female's sword aside. His second blade came up suddenly, defeating a thrust from the other side before it ever began.
"O fool!" Vendes cried at him in obvious glee. "I do so wish to see you fight, Drizzt Do'Urden—since Dantrag is so intent on slaughtering you!"
The way she said it made Drizzt wonder who Vendes would want to win that potential fight. He had no tune to ponder the continuing intrigue of the chaotic world, though, not with two drow females pressing him so.
Vendes reverted to the Drow language then, commanding her soldiers to beat Drizzt fiercely, but not to kill him.
Drizzt turned a sudden spin, like a screw, his blades weaving a dangerous pattern on all sides. He came out of it suddenly, viciously, snapping a thrust at the female on his left. He scored a minor hit, doing no real damage against the fabulous drow armor—armor that Drizzt was not wearing.
That point was driven home by the tip of a sword that then nicked Drizzt from the right. He grimaced and pivoted back, his backhanded cut taking the sword away before it could do any real damage.
Entreri prayed that Vendes was as intent on the fight as her soldiers, for every movement he made seemed so very clumsy and obvious. Somehow, he managed to get the spider mask out of his pouch and over his trembling hand, and then he reached up and grabbed Catti-brie's belt.
His trembling fingers could not support the hold, though, and he fell back to the floor.
Vendes glanced casually his way, snickered—apparently not noticing the mask—and turned back to the fight.
Entreri sat half-propped by the wall, trying to find some inner control to ward off the nasty drow enchantment, but all his efforts proved useless; his muscles continued their involuntary twitching.
Swords cut in at Drizzt from every angle. One drew a line on his cheek, stinging him painfully. The skilled females, working perfectly in concert, kept him pinned near the corner, gave him no room to maneuver. Still, Drizzt's parrying work was excellent, and Vendes applauded his outstanding, if futile, efforts.
Drizzt knew that he was in serious trouble. Unarmored and still weak (though the magical potions continued to flow through his veins), he had few tricks that could get him past so powerful a tandem.
A sword cut low; Drizzt hopped the blade. Another chopped down, from the other side, but Drizzt, crouching as he leaped, got Twinkle up to deflect it. His other scimitar snapped back and forth in front of him, defeating the two middle-height attacks, one from each female, and completing the four-parry.
But Drizzt could not counter with any offensive routines as the relentless barrage continued, forcing him back on his heels, forcing him to react in awkward angles.
He hopped and ducked, spun his blades this way and that, and somehow managed to keep those stinging swords from cutting any deep holes in his vulnerable body, though the minor hits were beginning to add up.
The ranger glanced forlornly at Catti-brie, terrified at the prospects of what she would soon face.
Entreri continued to wage his futile war, then finally slumped low, defeated, thinking that he could not possibly fight his way past the powerful enchantment.
But the assassin had not survived the streets of dangerous Calimport, had not risen to a position of leadership in the evil underworld of the southern city, by accepting defeat. He changed his thinking, decided that he had to work within the parameters offered to him.
Entreri's arm shot up above him. His fingers did not grasp—he did not try to grasp—but rather, he slapped his arm hard against the binding goo.
That was all the grip he would need.
With tremendous effort, Entreri coiled his stuck arm and pulled himself halfway up beside the trapped woman.
Catti-brie was watching him, helpless and hopeless, having no idea what he meant to do. She even winced and tried to duck (though of course her head would not move an inch) as the assassin's free arm swung about, as though she feared that he meant to strike her.
It was not the jeweled dagger perched in that free hand, though, but the spider mask, and Catti-brie began to understand as it came over the very top of her head. It wouldn't slip down very far at first, blocked by the binding goo, but that greenish sludge instantly began to give way to the item's mighty magic.
Catti-brie was fully blinded as a wave of goo, then the bottom lip of the spider mask, covered her one free eye.
A moment later, her other eye blinked open.
Sparks flew as the battle intensified, the females pressing more fiercely against the stubborn defenses of the renegade male.
"Be done with it!" impatient Vendes growled. "Take him down, that we might drag him to the chapel, that he might bear witness as we sacrifice the foolish woman to Lloth!"
Of all the things that Vendes could have said, of all the threats that she could have then laid upon Drizzt Do'Urden, none would have been so foolish. The notion of Catti-brie, dear and innoce
nt Catti-brie, being given to the horrid, wretched Spider Queen was too much for Drizzt's sensibilities to bear.
No longer was he Drizzt Do'Urden, for his rational identity was replaced by the welling urges of the primal hunter, the savage.
The female on his left came with another measured counter, but the one on his right struck more daringly, one of her swords thrusting far beyond the tip of Drizzt's blocking scimitar.
It was a cunning move, but in the heightened sensibilities of the hunter, that thrusting sword seemed to move almost in slow motion. Drizzt let the tip get within a few inches of his vulnerable abdomen before the blade in his left hand slashed across, deflecting the sword out wide, crossing under his upraised arm as his other scimitar worked against the female's second sword.
His scimitars then crossed in a powerful diagonal parry, alternating their targets, his left arm shooting across and up, his right across and down.
He dove to his knees, straight ahead, using his closest enemy's body to prevent the other female from hitting him. In came his right hand, deftly turning the blade so that it slashed against the outside of his opponent's knee, buckling the leg. Drizzt punched out with his left, connecting on the female's belly and throwing her back over that collapsing leg.
Still on his knees, the ranger spun desperately, hacking across with his left as the other female rushed in on him.
She was too high. The scimitar took one sword out wide, but the other sword poked lower.
The hunter's second scimitar intercepted it and turned it aside, though it slashed Drizzt's skin and nicked a rib.
Back and forth went the parries and thrusts, the hunter feeling no pain from this newest and most serious wound. It seemed impossible to Vendes, but Drizzt managed to get a foot under him and was soon standing even with her skilled soldier.