"No; not the same way, surely," returned the Glass Cat; "for, in that case, they'd be as good as MY brains, except that they're hidden under a thick, boney skull."
"Brains," remarked Cap'n Bill, "is of all kinds and work different ways. But I've noticed that them as thinks that their brains is best is often mistook."
Trot was a little disturbed by sounds from the forest, that night, for many beasts seemed prowling among the trees, but she was confident Cap'n Bill would protect her from harm. And in fact, no beast ventured from the forest to attack them.
At daybreak they were up again, and after a simple breakfast Cap'n Bill said to the Glass Cat:
"Up anchor, Mate, and let's forge ahead. I don't suppose we're far from that Magic Flower, are we?"
"Not far," answered the transparent one, as it led the way into the forest, "but it may take you some time to get to it."
Before long they reached the bank of a river. It was not very wide, at this place, but as they followed the banks in a northerly direction it gradually broadened.
Suddenly the blue-green leaves of the trees changed to a purple hue, and Trot noticed this and said:
"I wonder what made the colors change like that?"
"It's because we have left the Munchkin Country and entered the Gillikin Country," explained the Glass Cat. "Also it's a sign our journey is nearly ended."
The river made a sudden turn, and after the travelers had passed around the bend, they saw that the stream had now become as broad as a small lake, and in the center of the Lake they beheld a little island, not more than fifty feet in extent, either way. Something glittered in the middle of this tiny island, and the Glass Cat paused on the bank and said:
"There is the gold flower-pot containing the Magic Flower, which is very curious and beautiful. If you can get to the island, your task is ended—except to carry the thing home with you."
Cap'n Bill looked at the broad expanse of water and began to whistle a low, quavering tune. Trot knew that the whistle meant that Cap'n Bill was thinking, and the old sailor didn't look at the island as much as he looked at the trees upon the bank where they stood. Presently he took from the big pocket of his coat an axe-blade, wound in an old cloth to keep the sharp edge from cutting his clothing. Then, with a large pocket knife, he cut a small limb from a tree and whittled it into a handle for his axe.
"Sit down, Trot," he advised the girl, as he worked. "I've got quite a job ahead of me now, for I've got to build us a raft."
"What do we need a raft for, Cap'n?"
"Why, to take us to the island. We can't walk under water, in the river bed, as the Glass Cat did, so we must float atop the water."
"Can you make a raft, Cap'n Bill?"
"O' course, Trot, if you give me time."
The little girl sat down on a log and gazed at the Island of the Magic Flower. Nothing else seemed to grow on the tiny isle. There was no tree, no shrub, no grass, even, as far as she could make out from that distance. But the gold pot glittered in the rays of the sun, and Trot could catch glimpses of glowing colors above it, as the Magic Flower changed from one sort to another.
"When I was here before," remarked the Glass Cat, lazily reclining at the girl's feet, "I saw two Kalidahs on this very bank, where they had come to drink."
"What are Kalidahs?" asked the girl.
"The most powerful and ferocious beasts in all Oz. This forest is their especial home, and so there are few other beasts to be found except monkeys. The monkeys are spry enough to keep out of the way of the fierce Kalidahs, which attack all other animals and often fight among themselves."
"Did they try to fight you when you saw 'em?" asked Trot, getting very much excited.
"Yes. They sprang upon me in an instant; but I lay flat on the ground, so I wouldn't get my legs broken by the great weight of the beasts, and when they tried to bite me I laughed at them and jeered them until they were frantic with rage, for they nearly broke their teeth on my hard glass. So, after a time, they discovered they could not hurt me, and went away. It was great fun."
"I hope they don't come here again to drink,—not while we're here, anyhow," returned the girl, "for I'm not made of glass, nor is Cap'n Bill, and if those bad beasts bit us, we'd get hurt."
Cap'n Bill was cutting from the trees some long stakes, making them sharp at one end and leaving a crotch at the other end. These were to bind the logs of his raft together. He had fashioned several and was just finishing another when the Glass Cat cried: "Look out! There's a Kalidah coming toward us."
Trot jumped up, greatly frightened, and looked at the terrible animal as if fascinated by its fierce eyes, for the Kalidah was looking at her, too, and its look wasn't at all friendly. But Cap'n Bill called to her: "Wade into the river, Trot, up to your knees—an' stay there!" and she obeyed him at once. The sailor-man hobbled forward, the stake in one hand and his axe in the other, and got between the girl and the beast, which sprang upon him with a growl of defiance.
Cap'n Bill moved pretty slowly, sometimes, but now he was quick as could be. As the Kalidah sprang toward him he stuck out his wooden leg and the point of it struck the beast between the eyes and sent it rolling upon the ground. Before it could get upon its feet again the sailor pushed the sharp stake right through its body and then with the flat side of the axe he hammered the stake as far into the ground as it would go. By this means he captured the great beast and made it harmless, for try as it would, it could not get away from the stake that held it.
Cap'n Bill knew he could not kill the Kalidah, for no living thing in Oz can be killed, so he stood back and watched the beast wriggle and growl and paw the earth with its sharp claws, and then, satisfied it could not escape, he told Trot to come out of the water again and dry her wet shoes and stockings in the sun.
"Are you sure he can't get away?" she asked.
"I'd bet a cookie on it," said Cap'n Bill, so Trot came ashore and took off her shoes and stockings and laid them on the log to dry, while the sailor-man resumed his work on the raft.
The Kalidah, realizing after many struggles that it could not escape, now became quiet, but it said in a harsh, snarling voice:
"I suppose you think you're clever, to pin me to the ground in this manner. But when my friends, the other Kalidahs, come here, they'll tear you to pieces for treating me this way."
"P'raps," remarked Cap'n Bill, coolly, as he chopped at the logs, "an' p'raps not. When are your folks comin' here?"
"I don't know," admitted the Kalidah. "But when they DO come, you can't escape them."
"If they hold off long enough, I'll have my raft ready," said Cap'n Bill.
"What are you going to do with a raft?" inquired the beast.
"We're goin' over to that island, to get the Magic Flower."
The huge beast looked at him in surprise a moment, and then it began to laugh. The laugh was a good deal like a roar, and it had a cruel and derisive sound, but it was a laugh nevertheless.
"Good!" said the Kalidah. "Good! Very good! I'm glad you're going to get the Magic Flower. But what will you do with it?"
"We're going to take it to Ozma, as a present on her birthday."
The Kalidah laughed again; then it became sober. "If you get to the land on your raft before my people can catch you," it said, "you will be safe from us. We can swim like ducks, so the girl couldn't have escaped me by getting into the water; but Kalidahs don't go to that island over there."
"Why not?" asked Trot.
The beast was silent.
"Tell us the reason," urged Cap'n Bill.
"Well, it's the Isle of the Magic Flower," answered the Kalidah, "and we don't care much for magic. If you hadn't had a magic leg, instead of a meat one, you couldn't have knocked me over so easily and stuck this wooden pin through me."
"I've been to the Magic Isle," said the Glass Cat, "and I've watched the Magic Flower bloom, and I'm sure it's too pretty to be left in that lonely place where only beasts prowl around it and no else sees it. So we're go
ing to take it away to the Emerald City."
"I don't care," the beast replied in a surly tone. "We Kalidahs would be just as contented if there wasn't a flower in our forest. What good are the things anyhow?"
"Don't you like pretty things?" asked Trot.
"No."
"You ought to admire my pink brains, anyhow," declared the Glass Cat. "They're beautiful and you can see 'em work."
The beast only growled in reply, and Cap'n Bill, having now cut all his logs to a proper size, began to roll them to the water's edge and fasten them together.
10 - Stuck Fast
*
The day was nearly gone when, at last, the raft was ready.
"It ain't so very big," said the old sailor, "but I don't weigh much, an' you, Trot, don't weigh half as much as I do, an' the glass pussy don't count."
"But it's safe, isn't it?" inquired the girl.
"Yes; it's good enough to carry us to the island an' back again, an' that's about all we can expect of it."
Saying this, Cap'n Bill pushed the raft into the water, and when it was afloat, stepped upon it and held out his hand to Trot, who quickly followed him. The Glass Cat boarded the raft last of all.
The sailor had cut a long pole, and had also whittled a flat paddle, and with these he easily propelled the raft across the river. As they approached the island, the Wonderful Flower became more plainly visible, and they quickly decided that the Glass Cat had not praised it too highly. The colors of the flowers that bloomed in quick succession were strikingly bright and beautiful, and the shapes of the blossoms were varied and curious. Indeed, they did not resemble ordinary flowers at all.
So intently did Trot and Cap'n Bill gaze upon the Golden Flower-pot that held the Magic Flower that they scarcely noticed the island itself until the raft beached upon its sands. But then the girl exclaimed: "How funny it is, Cap'n Bill, that nothing else grows here excep' the Magic Flower."
Then the sailor glanced at the island and saw that it was all bare ground, without a weed, a stone or a blade of grass. Trot, eager to examine the Flower closer, sprang from the raft and ran up the bank until she reached the Golden Flower-pot. Then she stood beside it motionless and filled with wonder. Cap'n Bill joined her, coming more leisurely, and he, too, stood in silent admiration for a time.
"Ozma will like this," remarked the Glass Cat, sitting down to watch the shifting hues of the flowers. "I'm sure she won't have as fine a birthday present from anyone else."
"Do you 'spose it's very heavy, Cap'n? And can we get it home without breaking it?" asked Trot anxiously.
"Well, I've lifted many bigger things than that," he replied; "but let's see what it weighs."
He tried to take a step forward, but could not lift his meat foot from the ground. His wooden leg seemed free enough, but the other would not budge.
"I seem stuck, Trot," he said, with a perplexed look at his foot. "It ain't mud, an' it ain't glue, but somethin's holdin' me down."
The girl attempted to lift her own feet, to go nearer to her friend, but the ground held them as fast as it held Cap'n Bill's foot. She tried to slide them, or to twist them around, but it was no use; she could not move either foot a hair's breadth.
"This is funny!" she exclaimed. "What do you 'spose has happened to us, Cap'n Bill?"
"I'm tryin' to make out," he answered. "Take off your shoes, Trot. P'raps it's the leather soles that's stuck to the ground."
She leaned down and unlaced her shoes, but found she could not pull her feet out of them. The Glass Cat, which was walking around as naturally as ever, now said:
"Your foot has got roots to it, Cap'n, and I can see the roots going into the ground, where they spread out in all directions. It's the same way with Trot. That's why you can't move. The roots hold you fast."
Cap'n Bill was rather fat and couldn't see his own feet very well, but he squatted down and examined Trot's feet and decided that the Glass Cat was right.
"This is hard luck," he declared, in a voice that showed he was uneasy at the discovery. "We're pris'ners, Trot, on this funny island, an' I'd like to know how we're ever goin' to get loose, so's we can get home again."
"Now I know why the Kalidah laughed at us," said the girl, "and why he said none of the beasts ever came to this island. The horrid creature knew we'd be caught, and wouldn't warn us."
In the meantime, the Kalidah, although pinned fast to the earth by Cap'n Bill's stake, was facing the island, and now the ugly expression which passed over its face when it defied and sneered at Cap'n Bill and Trot, had changed to one of amusement and curiosity. When it saw the adventurers had actually reached the island and were standing beside the Magic Flower, it heaved a breath of satisfaction—a long, deep breath that swelled its deep chest until the beast could feel the stake that held him move a little, as if withdrawing itself from the ground.
"Ah ha!" murmured the Kalidah, "a little more of this will set me free and allow me to escape!"
So he began breathing as hard as he could, puffing out his chest as much as possible with each indrawing breath, and by doing this he managed to raise the stake with each powerful breath, until at last the Kalidah—using the muscles of his four legs as well as his deep breaths—found itself free of the sandy soil. The stake was sticking right through him, however, so he found a rock deeply set in the bank and pressed the sharp point of the stake upon the surface of this rock until he had driven it clear through his body. Then, by getting the stake tangled among some thorny bushes, and wiggling his body, he managed to draw it out altogether.
"There!" he exclaimed, "except for those two holes in me, I'm as good as ever; but I must admit that that old wooden-legged fellow saved both himself and the girl by making me a prisoner."
Now the Kalidahs, although the most disagreeable creatures in the Land of Oz, were nevertheless magical inhabitants of a magical Fairyland, and in their natures a certain amount of good was mingled with the evil. This one was not very revengeful, and now that his late foes were in danger of perishing, his anger against them faded away.
"Our own Kalidah King," he reflected, "has certain magical powers of his own. Perhaps he knows how to fill up these two holes in my body."
So without paying any more attention to Trot and Cap'n Bill than they were paying to him, he entered the forest and trotted along a secret path that led to the hidden lair of all the Kalidahs.
While the Kalidah was making good its escape Cap'n Bill took his pipe from his pocket and filled it with tobacco and lighted it. Then, as he puffed out the smoke, he tried to think what could be done.
"The Glass Cat seems all right," he said, "an' my wooden leg didn't take roots and grow, either. So it's only flesh that gets caught."
"It's magic that does it, Cap'n!"
"I know, Trot, and that's what sticks me. We're livin' in a magic country, but neither of us knows any magic an' so we can't help ourselves."
"Couldn't the Wizard of Oz help us—or Glinda the Good?" asked the little girl.
"Ah, now we're beginnin' to reason," he answered. "I'd probably thought o' that, myself, in a minute more. By good luck the Glass Cat is free, an' so it can run back to the Emerald City an' tell the Wizard about our fix, an' ask him to come an' help us get loose."
"Will you go?" Trot asked the cat, speaking very earnestly.
"I'm no messenger, to be sent here and there," asserted the curious animal in a sulky tone of voice.
"Well," said Cap'n Bill, "you've got to go home, anyhow, 'cause you don't want to stay here, I take it. And, when you get home, it wouldn't worry you much to tell the Wizard what's happened to us."
"That's true," said the cat, sitting on its haunches and lazily washing its face with one glass paw. "I don't mind telling the Wizard—when I get home."
"Won't you go now?" pleaded Trot. "We don't want to stay here any longer than we can help, and everybody in Oz will be interested in you, and call you a hero, and say nice things about you because you helped your friends out of trouble."<
br />
That was the best way to manage the Glass Cat, which was so vain that it loved to be praised.
"I'm going home right away," said the creature, "and I'll tell the Wizard to come and help you."
Saying this, it walked down to the water and disappeared under the surface. Not being able to manage the raft alone, the Glass Cat walked on the bottom of the river as it had done when it visited the island before, and soon they saw it appear on the farther bank and trot into the forest, where it was quickly lost to sight among the trees.
Then Trot heaved a deep sigh.
"Cap'n," said she, "we're in a bad fix. There's nothing here to eat, and we can't even lie down to sleep. Unless the Glass Cat hurries, and the Wizard hurries, I don't know what's going to become of us!"
11 - The Beasts of the Forest of Gugu
*
That was a wonderful gathering of wild animals in the Forest of Gugu next sunrise. Rango, the Gray Ape, had even called his monkey sentinels away from the forest edge, and every beast, little and big, was in the great clearing where meetings were held on occasions of great importance.
In the center of the clearing stood a great shelving rock, having a flat, inclined surface, and on this sat the stately Leopard Gugu, who was King of the Forest. On the ground beneath him squatted Bru the Bear, Loo the Unicorn, and Rango the Gray Ape, the King's three Counselors, and in front of them stood the two strange beasts who had called themselves Li-Mon-Eags, but were really the transformations of Ruggedo the Nome, and Kiki Aru the Hyup.
Then came the beasts—rows and rows and rows of them! The smallest beasts were nearest the King's rock throne; then there were wolves and foxes, lynxes and hyenas, and the like; behind them were gathered the monkey tribes, who were hard to keep in order because they teased the other animals and were full of mischievous tricks. Back of the monkeys were the pumas, jaguars, tigers and lions, and their kind; next the bears, all sizes and colors; after them bisons, wild asses, zebras and unicorns; farther on the rhinoceri and hippopotami, and at the far edge of the forest, close to the trees that shut in the clearing, was a row of thick-skinned elephants, still as statues but with eyes bright and intelligent.