There was a sense of a sudden further darkening of the evening air. Thunder pealed, far overhead. As the captain looked up, startled, into the sky, rain crashed down, on and about him, with the abruptness of an upended gigantic bucket of water.
He scrambled around, hauling up the drenched bedding, swearing incoherently. It was an impossible downpour. Water spattered up from the rocks, doused him with dirt from instantly formed puddles and hurrying rivulets. Thunder cracked and snarled, lightning flickered, eerily festooning the thick, dark, churning mass of storm clouds which now almost filled what had been a serene, clear sky above the Venture less than a minute before. Vezzarn came sliding down the ramp to help him. Vatch-laughter rolled through the thunder, howling in delight as they slipped and fell in the mud, struggled back up with the sodden bedding in their arms, shoved it at last into the lock, scrambled in and through themselves. The lock slammed shut and the rain drummed its mindless fury on the Venture's unheeding back.
Chapter ELEVEN
"Well, we've learned one thing," the captain remarked grumpily. "The vatch evidently prefers us to stay in the ship . . . ."
Goth said that wasn't all. "Never knew there were that many cuss words!"
He grunted. He was dry again but still more than a little fed up with the unmannerly ways of vatches. "You just forget what you heard!" he said. He looked at the desk chronometer. It was over an hour since the downpour outside had begun, and it was still going on, not with its original violence but as a steady, heavy rain. The ship's audio pickups registered intermittent rumbles of thunder; and the screens showed the Venture's immediate vicinity transformed to a shallow lake. The captain's nostrils wrinkled briefly as if trying to catch an elusive scent.
"You're sure you can't get even a trace of the thing?" he asked.
Goth shook her head. "Far as I can make out, it's been gone pretty near an hour. Think you're relling something now?"
The captain hesitated. "No," he said at last. "Not really. I just keep having a feeling— Look, witch, it's getting late! Better run and get your sleep so you'll stay fresh. I'll sit up for another smoke. If that self-inflated cosmic clown does show up again, I'll let you know."
"Self-inflated cosmic . . . pretty good!" Goth said admiringly, and slipped off to her cabin. The captain took out a cigarette and lit it, scowling absently at the screens. The door between the control room and the rest of the section was closed—Hulik and Vezzarn had chosen to bunk up front on the floor tonight. What with the vatch's startling thunderstorm trick coming on top of everything else they'd experienced lately, he hadn't felt like suggesting they'd be more comfortable in their staterooms. On the other hand, the night still might provide events it would be better they didn't witness, if it could be avoided. He'd brought the strongbox enclosing the Manaret synergizer out of the vault with the ship's crane and set it down against the wall in the control room—an act which probably had done nothing to help Vezzarn's peace of mind.
There was something vatchy around. That was the word for it. Not the vatch but something that seemed to go with the vatch. He wasn't relling it. Goth figured his contacts with the vatch might have begun to develop some other perception. At any rate, he was receiving impressions of another kind here; and the impressions had kept getting more definite. The best description he could have given of them now would have been to say he was aware of a speck of blackness which seemed to be in a constant blur of internal motion.
The muted growl of thunder came through the pickups again, and the captain reached over and shut them off, then extended the screens' horizontal focus outward by twenty miles. Except for fleecy wisps to the east, the skies of Karres were clear all about tonight—once one had moved five or six miles away from the Venture. The inexhaustible bank of rain clouds the vatch had produced for them stayed centered directly overhead . . . .
The vatchy speck of blackness had begun to seem connected with that. The captain laid the cigarette aside, shifted the overhead screen to a point a little above the cloud level. . . . Around here?
And there it was, he thought. Something he was neither seeing—it couldn't be seen—nor imagining, because it was there and quite real. It came closest to being a visual impression of a patch of blackness, irregular in outline and inwardly a swirling rush of multitudinous motion.
Vatch stuff, left planted in the Karres sky after the vatch itself had gone. Not enough of it to excite the relling sensation. And what it was doing up there, of course, was to keep the rain clouds massed above the drenched Venture. . . . The captain found himself reaching towards it.
That again seemed the only description for a basically indescribable action. It was a reaching-towards in which nothing moved. He stopped short of touching it. A sense of furious heat came from the swirling blackness. Power, he thought. Vatch power; plenty of it. Living klatha . . . .
He put pressure against the side of the living klatha. Move, he thought.
It began to move sideways, gliding ahead of the pressure. The pressure kept up with it—
The captain licked his lips, turned the horizontal screens back to close focus around the ship, picked up the cigarette and settled back in the chair, watching the steady, dark, downward rush of rain about them in the screens. The vatch device continued moving southwards. Now and then the captain glanced at the chronometer. After some nine minutes the rain suddenly lessened. Then it stopped. The night was clear and cloudless above the ship. But a quarter-mile away to the south, rain still poured on the slopes.
He put out the cigarette and eased off the pressure on the vatch device. Stop there, he thought. . . . While it was drifting away from the ship he'd become aware of a second one around. There would be, of course. A much smaller one . . . it would be that, too, for the comparatively minor purpose it was serving—
It took a couple of minutes to get it pinpointed—down in the Venture's engine room, a speck of unseeable blackness swirling silently and energetically above the thrust generators, ready to make sure that the Venture didn't go anywhere at present.
* * *
A rock hung suspended in the clear night air of Karres, spinning and wobbling slowly like a top running down. It was a sizable rock—the Venture could have been fitted comfortably into the hole it had left in the planet's surface when it soared up from it a minute or two before. And it was a sizable distance above that surface. About a mile and a half, the captain calculated, watching it in the screen.
He let it turn end for end twice, bob up and down a little, then leap up another instant half-mile.
There was a soft hiss of surprise from behind his shoulder.
"What you doing?" Goth whispered.
"Using some loose vatch energy I found hanging around," the captain said negligently. "The vatch left it here to keep us pinned under that rainstorm . . . ." He added, "Don't know how I'm doing it, but it works just fine! Like the rock to try anything in particular?"
"Loop the loop," suggested Goth, staring fascinatedly into the screen.
The rock flashed up and around in a smooth, majestic three-mile loop and stood steady in midair again—steady as a rock.
"Anything else?" he offered.
"Can you do anything with it?"
"Anything I've tried so far. Ask for a tough one!"
Goth considered, glanced up at the little moon, high in the northern sky by now. "How about putting it on the other side of the moon?"
"All right," said the captain. He clicked his tongue. "Wait a minute. We'd better not try that!"
"Why not?"
He glanced at her. "Because we don't know just what the vatch stuff can do—and because the moon's scheduled to come crashing down on the pole some time in the future here. I'd hate to have it turn out that we were the ones who accidentally knocked it down!"
"Patham!" exclaimed Goth, startled. "You're right! Give the rock a boost straight out into space then!"
And the rock simply disappeared. "Guess it's out there and traveling," the captain said after a fe
w seconds. "Plenty of power there, all right!" He chewed his lip, frowning. "Now I'll try something else . . . ."
Goth didn't inquire what. She looked on, eyes watchful, as he shifted the view back to the area immediately about the ship. A big tree stood on the rim of the rise to the north. He brought it into as sharp a focus as he could, sensed the vatch device move close to the tree as he did it. The device remained poised there, ready to act.
He gave it a silent command, waited.
But nothing happened. After half a minute he turned his attention to a small shrub not far from the tree. The patch of blackness slid promptly over to the shrub. As he began to repeat the command, the shrub vanished.
Goth made a small exclamation beside him. "Time move?" she asked.
"Yes," said the captain, not at all surprised she'd guessed his intention. He cleared his throat. "I'm very much afraid that won't do us any good, though."
"Why not? Patham, if—"
"Tried to move the big tree into the future first, and it didn't go. Just not enough power for that, I guess. . . . Let's try that medium-sized one nearer to us—"
There wasn't enough vatch power around to move the medium-sized tree into the future either. The black patch did what it could. As the captain formulated the mental command, the tree was ripped from the ground. As it toppled over then, they could see the upper third of its crown had disappeared.
The vatch device was of no use to them that way. Adding the speck on guard in the engine room to it would make no significant difference—apparently shifting objects through time required vastly more power than moving the same objects about in space. What level of energy it would take to carry the Venture and her crew back to their own time was difficult to imagine . . . .
"Something might have gone wrong anyway," the captain said, not quite able to keep disappointment out of his voice. "We don't know enough about those things. . . . Better quit playing around now. I want to have everything back as it was before the vatch shows up again."
He brought the unit of vatch energy as close to the ship as the viewscreens permitted first. At that distance both of them relled it. Goth's face became very intent for perhaps half a minute; he guessed she had all her klatha antennae out, probing for other indications. Then she shook her head. "Can't spot it!" she said. "Know it's there because it rells, that's all."
Neither was there anything in her current equipment which would let her direct the energy about as the captain had been doing. That might require the ability to recognize it clearly as a prior condition. She hadn't heard of witches who did either, but that didn't mean there weren't any.
The captain described its pseudo-appearance. Goth said the vatches themselves were supposed to be put together in much the same way. "Thought of anything else you can do with it yet?"
He hadn't. "Somewhere along the line it might come in handy to know the stuff can be manipulated," he said. "Especially if the vatch doesn't suspect it." He shifted the screens, added, "Right now we'd better use it to get that cloud pack back before it drifts apart!"
The thunderstorm, left to itself, had turned gradually on an easterly course; but the vatch device checked it and drew it back towards the Venture. Some minutes later they saw the wall of rain advancing on them in the viewscreen and shortly the ship was again enveloped in a steady downpour.
It was an hour or so before dawn when the captain was aroused from an uneasy half-sleep on the couch by Goth's buzzer signaling an alert from the control desk. He relled vatch at once, glanced over at the open door to her cabin and coughed meaningfully. The buzzer sound stopped. He laid his head back on the cushions and tried to relax. It wasn't too easy. The vatch indications weren't strong, but the next moments might bring some unpredictable new shift in their situation.
However, nothing happened immediately. The impressions remained faint, seemed to strengthen a trifle, then faded almost to the limits of perceptibility. Goth stayed quiet. The captain began to wonder whether he was still sensing the creature at all. Then suddenly it came close, seemed to move in a circle about them, drew away again. There was a brief, distant rumble of the wind-voice.
It went on a while. The klatha entity hung around, moved off, returned again. The captain waited, puzzled and speculating. There was something undecided in its behavior, he thought presently. And perhaps a suggestion of querulous dissatisfaction in the occasional mutterings he picked up.
He cleared his throat cautiously. The vatch hadn't addressed him directly since it realized something was preventing it from sensing his thoughts. It might suspect it was something he had done or assume there was a block of unknown type between them which also would keep him from understanding it. Possibly—if it hadn't been able to work out a solution to the Worm World problem, which seemed indicated by the way it was acting—it would be useful to reopen communication with it. But he'd have to try to avoid offending the monster, which apparently was easy enough to do with vatches. Under the circumstances, that probably would be disastrous now.
He cleared his throat again. It seemed fairly close at the moment.
"Vatch?" he said aloud.
He had an impression that the vatch paused.
"Vatch, can you hear me?"
A vague faint rumble—it might have been surprise or suspicion rather than a response to the question. Then gradually the vatch grew closer . . . very close, so that it seemed to loom like a mountain of formless blackness in the night above the ship, the rain washing through it. Once again the captain had the impression that from some point near the peak of that mountain two great, green, slitted eyes stared at him. And he became aware of something else . . . Goth's comment about the probable makeup of vatches was true. This gigantic thing seemed to consist of swirling torrents of black energy, pouring up and down through it, curved and intermingled as they slid past and about each other in tight patterns of endlessly changing intricacy. The scraps of vatch power it had left here on Karres to hold them secure during its absence might have been simply flecks of itself.
"There is a way Moander can be destroyed," the captain told the looming blackness.
The rumbling came again—perhaps a stirring of annoyance, perhaps a muttered question.
"You need only take us and this ship and the synergizer to the other Karres," the captain said. "To the Karres of Moander's time . . ."
The vatch was silent now, staring. He went on. The witches on the other Karres had a way to break the power of the Worm World's ruler if they were given the synergizer. They had abilities and knowledge neither he nor anyone else on the ship at present possessed—and that was what was required to beat Moander. Transferring them to that Karres would be the winning move, the way to end the long game—
The blackness stirred. Vatch laughter exploded deafeningly about the captain, rolled and pealed. The ship shook with it. Then a great wind-rush, fading swiftly. The vatch was gone . . . .
Goth slipped out of her cabin as the captain swung around and stood up from the couch. "Don't know what good that did!" he said, rather breathlessly. "But we might see some action now!" He switched on the room lighting.
Goth nodded, eyes big and dark. "Vatch is going to do something," she agreed. "Like to know what, though!"
"So would I." He'd already made sure the Manaret synergizer's strongbox was still standing in its place against the wall. It had occurred to him he might have sold the vatch on the importance of getting that potent device to the Karres of their time without giving it enough reason to take them and the Venture along with the synergizer.
Another thought came suddenly. "Say, we'd better look inside that box!"
But when he opened the box, the synergizer was there. He locked it up again. Goth suggested, "Vatch might have gone to Karres-now first to figure out what they'd do with it if they got it!"
"Yeah." The captain scratched his head. He hadn't much liked that wild gust of laughter with which the thing departed. Some vatchy notion had come to it while he was talking—and about half i
ts notions at least spelled big trouble! He checked the time, said, "We'll just have to wait and see. Night's about over . . . ."
They sat before the screens, watched the air lighten gradually through the steady rainfall, waited for the vatch to return and speculated about what it might be up to. "There've been times just recently, child," the captain observed, "when I've wished you were safely back on Karres with your parents and Maleen and the Leewit! May not be long now before we're all there."
"Uh-huh. And if they're set to jump the Worm World, may not be so safe there either!" Goth remarked.
"There's that."
"Anyway," she said, "if I weren't keeping an eye on you, you'd likely as not be getting into trouble."
"Might, I suppose," the captain agreed. He looked at the chronometer. "Getting hungry? Sitting here won't hurry up anything, and it's pretty close to breakfast time."
"Could eat," Goth admitted and got out of her chair.
They found their passenger and the crewman wrapped up in their blankets on the floor of the outer section of the control compartment, soundly asleep. Before settling down for the night, the do Eldel had brought sleep pills from her stateroom; and Vezzarn had asked for and received a portion. The captain felt the two might as well slumber on as long as they could, but they came groggily awake while he was preparing breakfast and accepted his invitation to come to table.
They were halfway through breakfast when the Leewit arrived on the Venture . . . .
* * *
The captain and Goth had a few seconds' warning. He'd been wondering what he could say to their companions to prepare them for the moment when things suddenly would start happening again. It wasn't easy since he had no idea himself of just what might happen. They were both basically hardy souls though, and, with their backgrounds, must have been in sufficiently appalling situations before. Like Hulik, Vezzarn now appeared to be facing up stoically to the fact that he was caught in a witchcraft tangle where his usual skills couldn't help him much, which he couldn't really understand, and from which he might or might not emerge safely. The probability was that Vezzarn, as he'd sworn, wouldn't panic another time. He gave the captain a determinedly undaunted grin over his coffee, remarked that the viewscreens indicated the day would remain rainy, and asked what the skipper would like him to be doing around the ship the next few hours.